garrido-pablo

Results 4 comments of garrido-pablo

I had this issue when I upgraded my Nvidia drivers to one of the latest drivers a few weeks ago. I had to downgrade to 445.75 (old driver I installed...

Hi @Speierers. Thanks for answering back. I'll take a closer look at the issue based on that post. It seems quite related. It's interesting that the problem only happens when...

Adding m_vertex_positions_buf.managed() in Mesh::parameters_changed() fixed the issue. I noticed, however, that gradients of vertex positions are not backpropgated.

I fixed the issue temporarily by doing a few modifications in function render_torch() (see autodiff.py file attached): 1. Ad-hoc variable assignment for geometry-related parameters with key 'vertex_*': params[k][:] = type(params[k])(v)...