ganondev
ganondev
> This project builds, but fails to run with errors in three Blueprints. Do you have any idea how to fix them? #5
In response to the question on the PR, my primary motivation for pursuing C# in GUT rather than just writing tests in something like NUnit is that I seek the...
Regarding doubles, I've explored a few approaches, and based on what I can tell: - Doubling as it currently functions (applied to gdscript, native, and scenes) will continue to work...
I've come to find out that passing a C# object to some methods like asserts results in the `inst_to_dict` failure pointed out in the original issue, so I've added it...