gandf
gandf
This issue has been around for several months. Chromium has changed the way it works, so that refreshes occur very often. I have 2 ideas to get this issue fixed...
Can you export you feeds list and write it here ? Thanks
I have tested 140 feeds and all is right. If you don't give me link to feed that isn't working, I can't find out what the problem is.
See comment in this commit. [https://github.com/gandf/vqisosmall/commit/7037d346b3fae1d44f0cc8c43d716a3dcb30a8a8](url) Texture3D doesn't work without parameter. I wrote "//***" at end lines to modify in GenerateVolume.c and f00300_singleton.hpp. Thanks.
Some tests on windows 10 : - AMD graphic card HD6970 on desktop : Issue with Texture3D in shader GenerateVolume.c - INTEL Iris Pro Graphics 5200 on laptop : Issue...
AMD Driver give log (not INTEL). > Validation failed! - Different sampler types for same sample texture unit in fragment shader. Error is because we can only use one type...
Currently, this game engine is not enought quick to be used for game. I think what we need to do upgrade version to GLSL 330 to have most of current...