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Base Architecture for creating scalable games using microservices through Angular, Phaser, NestJS, NATS, and MySQL

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Bumps [@angular/core](https://github.com/angular/angular/tree/HEAD/packages/core) from 9.0.7 to 11.0.5. Changelog Sourced from @​angular/core's changelog. 11.0.5 (2020-12-16) Bug Fixes compiler: handle strings inside bindings that contain binding characters (#39826) (f5aab2b), closes #39601 core: fix...

dependencies

Bumps [tar](https://github.com/npm/node-tar) from 4.4.13 to 4.4.19. Commits 9a6faa0 4.4.19 70ef812 drop dirCache for symlink on all platforms 3e35515 4.4.18 52b09e3 fix: prevent path escape using drive-relative paths bb93ba2 fix: reserve...

dependencies

Bumps [ng-packagr](https://github.com/ng-packagr/ng-packagr) from 9.1.0 to 10.1.1. Release notes Sourced from ng-packagr's releases. v10.0.0-rc.2 Bug Fixes issues with emitting declarationMap (38ad52b), closes #1464 10.0.0-rc.1 (2020-06-10) v10.0.0-rc.1 Bug Fixes disable CSS calc...

dependencies

It would be nice to have a Damage / Skill Microservice which would handle damage given or taken by a user client/server vice versa. This service would also need to...

system
feature

It would be nice to have a microservice which would facilitate in managing instances The microservice could be used as an example to build rooms for dungeons, raid bosses etc..

system
feature

It would be nice to have a NPC Microservice or system? Which would handle spawning of npc's, movement of npc's. NPC can be categorized in different types: - citizens -...

system
feature

There should be a HUD Scene on the client to visually test certain features from the server. The HUD should include: - Lives / HP - Experience bar - Mana...

It would be nice to have a system which could show global events accross the "world" which users can participate. Eventually the creation of events can be managed or automated...

system
feature

We need a microsystem in place to handle any and all peer-to-peer communication. This does NOT include NPC dialogue and system messages. All of those events will be consolidated on...

system
feature

It would be nice to have a microservice and client interactions to manage a group of players to benefit each other in a multitude of ways. The microservice could be...

system
feature