g012

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I see two improvements possible : 1. Do a first pass, determine which local labels would resolve to the same name after stripping, and don't strip them during a second...

For symbol files, I don't see what can be done more than point 1. Any other idea ? For list files, I really feel it's wasted resources. It's complex to...

I'm curious about the rationale. Why not fully convert them to C ? Using malloc / free is in no way related to the language, you can create a memory...

Real-world example here: https://github.com/g012/l65/blob/master/build.zig

Hello, Any update on this ? I'm hoping for a fix for years ;) And I don't have the option to switch to another layout, I'm using an exotic French-Dvorak...

You don’t have a main / winmain function. Le sam. 9 oct. 2021 à 16:54, immortalx74 ***@***.***> a écrit : > @gvanem I don't have a "project" as I'm not...

The library does not depend on SDL nor GL. It's the samples which feature them. You are free to implement a purely software implementation for the renderer. I'm afraid there's...

> * For the flavors where the comment syntax is known, make it continue to default to including the "generated by..." line. > * For the "blank" flavor, make it...

I think I've added what you suggested. It's working for me with Lua input and specifying a Lua comment in header_text.

@chirsz-ever That's because you compiled microui as C, not C++. Just force it to compile as C++. Visual Studio : change extension to .cpp, or specify /TP on microui.c, or...