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Is it possible to attache listeners to the camera ? So that entities can subscribe to a camera onScale event and scale their bodies accordingly. This would make it easier...
ok thanks, here is an example in case anyone is curious. https://codepen.io/anon/pen/ayqMLP?editors=0010
I guess all my sprites had anchor 0.5, thats why there wasnt any offset issues when scaling
maybe it should work like the `fixedToCamera: true` property as in `scaleWithCamera: true` or `scaleWithWorld: true` Then users can set it individually for groups or sprites, by default its false...
hmm yeah, heroku and their endless migrations
maybe its still in use
is there any sort of error message ?
Its online again. Try creating a new game box that should work.
Hello You need to set the env variables for your amazon s3 storage etc. ADMIN_MAIL [email protected] IMAGER_S3_BUCKET e.g. mytabloro IMAGER_S3_KEY IMAGER_S3_SECRET MONGOHQ_URL e.g. mongodb://heroku_app... MONGOLAB_URI e.g. mongodb://heroku_.... NODE_ENV e.g. production...
Yes, sorry there is this bug with US buckets