Steve Anderson / Steve Ronuken

Results 13 comments of Steve Anderson / Steve Ronuken

listing some rigs, like the EC ones, and the refining ones would also be good.

yes. :) Right now, it's hard to tell what structures have what, without looking in game, individually. Rigs are important because those are _hard_ to check in game.

I'd be curious what response you got to one of the locations ids for one of the items marked in a rig slot using https://esi.evetech.net/ui/#/Assets/post_characters_character_id_assets_names (make sure to auth first)...

uhh, why do you need to pull _everyone_'s security status?

It would _need_ to be a long cache time on that, to avoid leakage of information. Yes, _when_ people are active is valuable information. Even active days can be valuable....

Just to be clear, having been around and involved with the discussions wrt the payment thing: The valid payment thing is _only_ so CCP can identify who you are in...

I'd expand it further, and just serve all the industry data for an item at once. Like how https://www.fuzzwork.co.uk/blueprint/api/blueprint.php?typeid=11371 returns. I mean, you could split it up, but that's pretty...

Shouldn't need a new token every time. The code is designed to take the refresh token and get a new access token when it needs one. You're putting the refresh...

bah. It's probably due to the version update which has happened. I'll dig into it and get back to you.

The fitting simulation is _difficult_. The engines which are currently out there are reverse engineered and not entirely accurate (mostly, but dogma expressions are a PITA). And they require time...