Richard Fu
Richard Fu
When stop playing in Unity, MLAPI output following error: ``` Coroutine couldn't be started because the the game object 'NetworkManager' is inactive! UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) MLAPI.Transports.SteamP2P.SteamP2PTransport:Shutdown() (at Library/PackageCache/com.mlapi.contrib.transport.steamp2p@ea6c2d8db0/Runtime/SteamP2PTransport.cs:393) MLAPI.NetworkManager:Shutdown() (at Library/PackageCache/com.unity.multiplayer.mlapi@3e3aef6aa0/Runtime/Core/NetworkManager.cs:632) MLAPI.NetworkManager:OnDestroy()...
I would like to use [Oculus P2P Networking](https://developer.oculus.com/documentation/unity/ps-p2p) as transport. **How exactly does this keep you from releasing your game right now?** 6 months **Can you suggest a possible solution?**...
We've been using sound sprites with [Hawler.js](https://howlerjs.com/) but it's great that [PixiJS Sound supports it](https://pixijs.io/sound/examples/sprites.html) in the first place too, and we're considering switch to it. Currently, we compress and...
## Description With **Cache Buster**, **Compression** and **Mipmaps** turned on, Bitmap font cannot be correctly phrased in the manifest. This causes error when loading the bundle. ## Steps to Reproduce...
Remove the extra brackets, which is an invalid JSON format. For example, it should be: ``` pixiPipes({ texturePacker: { texturePacker: { nameStyle: 'short' }}, }), ``` Instead of : ```...
It would be great if `Assets.loadBundle()` in Pixi could automatically handle sound spritesheets, making asset management even more efficient. I’ve submitted a related [feature request](https://github.com/pixijs/assetpack/issues/83) in Pixi’s Asset Pack to...
Similar to [Sync Note](https://github.com/raphaelheinz/LeetHub-3.0/issues/57), I believe it would even be better if we can sync "My Solution" as `Solution.md` in the solution folder. After solving the problem, I always like...
### Current Behavior While browsing the API documentation, I noticed that some properties do not display their type information. For example: • [Sprite.visible](https://pixijs.download/release/docs/scene.Sprite.html#visible) (should show boolean) • [Sprite.worldTransform](https://pixijs.download/release/docs/scene.Sprite.html#worldTransform) (should show...
## Summary This PR adds a new feature that automatically commits LeetCode solution posts to GitHub as `Solution.md` files when users publish solution articles on LeetCode. ## Motivation LeetCode users...
First of all, thank you for creating and maintaining the excellent Shapely theme, and for the continuous updates — the improvements in version 1.2.17 are much appreciated! I would like...