Fuad Mefleh

Results 7 comments of Fuad Mefleh

@igsanchez So I ended up wrapping the RabbitMQ C library with a C# layer and loading that into Unity. Works like a champ and was simple to do. I can...

@nefl1011 @igsanchez Sorry for the long delay. I had to get approval from boss and strip out all IP before releasing this. Here is my thin C wrapper for RabbitMQ....

The top of the error likely mentions that you have no CUDA runtime installed. $ python gradio_app.py No CUDA runtime is found, using CUDA_HOME='C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7'

One approach (for a 2D tilemap based game) I am currently using is to have all my images already sliced in a Sprites folder that at runtime gets loaded into...

So you would prefer an approach where the sprite sheet is kept in the active memory object of the DB? My approach is pretty generic I suppose... // Load all...

Just realized that a ".img" is created for the DB, so I will use that to load from :). I need to learn to fully read the manual sometimes.

In the PR I sent regarding this we have each image loaded as a separate texture object. This is probably okay for most uses but we could take it a...