fteqw
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This is the official GitHub mirror for the FTEQW project.
https://sourceforge.net/p/fteqw/tickets/69/ chilidad wrote on 2020-01-07: First, good job on the engine, Spike... it very well revives the favorite original FPS! Now, my issue... Since I found qwskins at https://github.com/mushis/qwskins/tree/master/fte, I...
https://sourceforge.net/p/fteqw/tickets/41/ killingtime187 wrote on 2017-03-10: Screenshot - http://i.imgur.com/51d24OS.png
https://sourceforge.net/p/fteqw/tickets/42/ cyb3rd wrote on 2017-03-22: mvd demos created by FTESV may have uppercases in it's names, but FTESV convert client's download commands, to lowercases, wich means that the demos with...
https://sourceforge.net/p/fteqw/tickets/89/ paril101 wrote on 2020-07-09: When arrays are simulated, implicit type conversions are disabled and "Assume integers" is enabled, `array[0]` will generate an error as ArrayGet is expecting a float...
https://sourceforge.net/p/fteqw/tickets/85/ paril101 wrote on 2020-07-07: This is compounded by nesting structures, but attempting to zero-fill with "v = (type) { }" generates garbage. Here is an MVP: ``` struct nest_2...
https://sourceforge.net/p/fteqw/tickets/84/ paril101 wrote on 2020-07-07: The ^ operator has no emulated variant in QC, like ModInt, etc. Would this not be possible? I'd think int(int, int) XorInt would be possible?
https://sourceforge.net/p/fteqw/tickets/111/ nathnolt wrote on 2021-09-15: The -w flag of the imgtool to combine a mip dir into a wad doesn't use the mip file names, but instead gives out either...
https://sourceforge.net/p/fteqw/tickets/102/ trov wrote on 2021-05-17: Hello; I'm reporting an issue with Splitscreen. it works almost flawlessly, except for one thing: It seems that if one gamepad is holding down a...
https://sourceforge.net/p/fteqw/tickets/140/ nksf wrote on 2022-03-29: NQ engines supporting the FTE protocol such as QSS and vkQuake experience jittery motion on some entities for which certain mods like Arcane Dimensions set...
https://sourceforge.net/p/fteqw/tickets/142/ bigfrags wrote on 2022-04-21: This is a very minor issue could well be a configuration issue, but I'm hoping someone can help. There's some textures in some mods that...