Felix Schütt

Results 190 comments of Felix Schütt

A small update: - Multi-window handling is unlikely to make it until https://github.com/rust-windowing/glutin/issues/1184 is fixed. Previously I tried it with older winit / glutin versions and just experienced segfaults and...

@rask Yes, but there are still lots of bugs that need to be resolved before a release. I'm building my application in parallel to this repository in order to test...

The 1.0.0-alpha1 version has been released, but it's Windows-only for now: https://github.com/fschutt/azul/releases/tag/1.0.0-alpha1

@jplatte There are only two platform-specific functions (`App::get_monitors` and `App::run`). There are about ~2000 lines of platform specific code, see https://github.com/fschutt/azul/blob/master/azul-desktop/src/shell/other.rs, compared with https://github.com/fschutt/azul/blob/master/azul-desktop/src/shell/win32.rs And the https://github.com/fschutt/azul/blob/master/azul-desktop/src/window.rs file uses winit...

I'm not opposed to supporting Wayland, but it has to work on X11 first. All of the Wayland bugs can be solved by just running Azul under XWayland, so at...

@jplatte It does run on Linux via winit already: ![winit](https://user-images.githubusercontent.com/12084016/127203671-93b7ff17-d365-45cc-a832-478800055b25.png) However, one of the problems that I only noticed on win32 is that I was drawing to the screen before...

Well yeah, these documentation pages aren't written yet. They are just copied from the old wiki, which was outdated anyways.

Yeah, I haven't had the time to investigate it. No, it's probably a bug in azul, not your code (although I find it strange that you use `std::thread::sleep()` inside the...

Oh so that's what you mean, the flickering. Yeah, that's a problem with the font GC, I've had a [card for that](https://github.com/maps4print/azul/projects/1#card-20209016) for a while. It's not a very high...

This issue has been fixed, but the X11 backend does not compile right now.