Federico

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I thought you modeled Cinder-VR off that sample ... It produces an 20x20x20 matrix of cubes that have a large 4k by 4k texture, while you're in the center of...

1. All Cinder-VR samples have high CPU usage that matches this frame timing profile on my machine: ``` CPU: Idle ~4ms Compositor ~0.2ms Application (other) ~6ms