frzyc

Results 112 issues of frzyc

The name/desc editor can be moved into a modal clickable on team title. Since there are quite a lot of elements in the forefront of the team settings, this moves...

good first issue

After generating a build, if an artifact is currently equipped to current build, it shows "New Artifact" Which is kind of confusing, since it isn' really saying anything. Perhaps either...

good first issue

Like in artifact page ![image](https://github.com/frzyc/genshin-optimizer/assets/1754901/312256e5-5c86-44ea-a950-e8e280efc95a) Currently user can open artifact editor in this page by pasting a screenshot, should offer the option to manually add artifact

good first issue

The main stat assumption level is a feature that was added to allow users to include lower leveled artifacts in their optimization cycle. However, This feature has a lot of...

needs more thought

![image](https://github.com/frzyc/genshin-optimizer/assets/1754901/8498f29a-deb9-43f2-b6c7-edec92a9f1a4) Since the side banner ads have limited width now, if it doesnt fit in its smallest form factor, 160x600, then they should not be displayed.

good first issue

Similiar to https://github.com/frzyc/genshin-optimizer/tree/master/libs/gi/dm-localization In terms of content, since this is mainly concerned with creating the framework, generate something simple, like the i18n for relic sets/planars, like https://github.com/frzyc/genshin-optimizer/blob/master/libs/gi/dm-localization/assets/locales/en/artifactNames_gen.json

good first issue
SRO
Fairly challenging

Mainly the UI elements, not the generated values like stats, slot, location, set names, for english translations only.

good first issue
SRO

I think the text is supposed to be bolded as well design doc: ![image](https://github.com/frzyc/genshin-optimizer/assets/36019388/78d6c5cf-5016-4038-971f-b0625c6c4ae9) site: ![image](https://github.com/frzyc/genshin-optimizer/assets/36019388/359ce8f9-536c-4f1a-9f4d-8eb11b87e746) _Originally posted by @nguyentvan7 in https://github.com/frzyc/genshin-optimizer/pull/2261#discussion_r1650201695_ Please read the original discussion. The solution may...

good first issue
Fairly challenging

## Describe your changes Update schema: - a separate `substats` table instead of using an bjson array in `artifacts` - `artifacts` and `weapons` reference `characters` directly, instead of using `location`(removed)...

Currently need to add each character to the team one by one. Could implement a "quick select" like in game. Will likely need to add a separate "quick select" button?...

good first issue
Fairly challenging