frustaci
frustaci
i ran into this issue but clearly its a blender only obj bug, ply works. Replicated the issue in blender only, by subdving a cube 3 times and then dupped...
We are running on oracle free tier, arm64 ubuntu 24.04.1, running from locally compiled main branch of box64, and getting same issue on MemStack.h with Satisfactory dedi. In fact, many...
Here's a trace build with show segv. SEGV ``` [2024.09.01-12.33.46:599][571]LogNavigationDataBuild: Display: ProcessTileTasksAndGetUpdatedTiles build time: 296.91s Assertion failed: !bShouldEnforceAllocMarks || NumMarks > 0 [File:Runtime/Core/Public\Misc/MemStack.h] [Line: 122] [2024.09.01-12.33.52:278][738]LogCore: Error: appError called: Assertion...
Not rly. It seems to affect every unreal game though. Im not even sure its memory related, for all i know it could be caused by templatized c++ code in...
upon a client connecting, it def always freezes the server.
Sorry maybe i wasn't clear enough, like u said there's likely a random component to this issue, but sometimes the server crashes with the assert (Assertion failed: !bShouldEnforceAllocMarks || NumMarks...