frozenLake

Results 17 comments of frozenLake

To answer deltabeard, I was thinking BCSTM, BCWAV, and BCSAR, which seem to be the standard nintendo music formats, though the last is an archive, so it probably doesn't count.

It also would be nice to be able to load a series of palettes from a binary file, that automatically switches display based on the palette number in cases like...

Actually, couldn't we encode what colors are the "indexes" in a line? For instance, have the default colors be for 00o, and then remap color matches from that, so that...

So with the way EXT_AUTO_PAL is described, it seems that I won't be able to duplicate the NES Megaman charging for the gameboy games. It also seems that using this...

I do have to ask, is scanline interpolation even possible?

Well, thankfully, Pokemon Black and White do happen to use textures for the overworld at least, and I assume it extends to battle, too. That means that when support is...

Oddly enough, that seems to have fixed it. Thanks. (also you should probably pull megaman out of there)

I do know that using the most recent dev-build causes GBE+ to crash when attempting to load cgfx when in SGB mode.

If you examine what happens, the colors of the graphics all all forced to a single brightness value. My suggestion would be using the brightest and darkest colors in a...

This uses Pokemon Yellow, and given the default yellow pikachu on the front title, I can tell its not in DMG mode. Plus, the manifest is using 2 and 20,...