David Matos

Results 5 repositories owned by David Matos

Unity-Baked-Volumetrics

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A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.

Unity-Capsule-Shadows

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A work in progress solution for capsule shadows in Unity.

Unity-Specular-Probes

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A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.

Unity-Voxel-Tracer

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Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.

An attempt at improving Box Projected Reflections within unity.