froobynooby

Results 12 comments of froobynooby

Hey, For the initial view distance the plugin uses the `server.properties` value as you have observed (or the `spigot.yml` values if set) and the values in `paper.yml` for the initial...

Support for vehicles, projectiles and items added in #38 - for armour stands suggest using Insights

Hey, I don't have any plans to make a Forge version, sorry, as I'm not familiar with the platform

Hey, thanks for opening a PR! I'm not opposed to the idea, but my preference would be for such an option to be included in an "extras" add-on once there...

This is because stacked mobs are named, and the plugin will not remove named mobs by default. This can be changed in the config by setting `world-settings > exclusion-settings >...

Potentially - there's no way to really distinguish between a mob that is named by a player versus a mob that is a stack

New entities like frogs and goats use the same brain-based AI as villagers, which FarmControl doesn't affect. I can try looking into whether its possible to do a similar thing...

Thanks for sharing those. I think it might be possible to remove those behaviours - I'll have to play around with it on the weekend

I was unable to find whether MythicMobs adds metadata to its mobs, but if someone else can find it I'd be happy to add it to the defaults in the...

Hey, yes you are right the MSPT settings only affect simulation distance - this was also true when the plugin used TPS instead of MSPT (unless you mean before no-tick...