Derek Gaston

Results 16 issues of Derek Gaston

Adds a superfast point neighbor ghosting functor that uses the nodes_to_elem_map. Apparently it does have some limitations with respect to some element types and refinement (see: https://github.com/libMesh/libmesh/pull/1859#issuecomment-427091562 ) - but...

do not merge

After doing some brainstorming with @loganharbour and @roystgnr ... I think that we could enable vectors to be a lot more efficient - in both time and space. Here are...

enhancement
optimization

This PR will contain several fixups for sub-app PerfGraph timing. The first one is to not count `self` time for the App object for sub-apps. @YaqiWang - would you mind...

PR: Failed but allowed
stale

To get the project going I hardcoded a lot of dimensions to 2. Generalize that!

Need to generate a sparsity pattern and use that to initialize a sparse matrix and solve.

It's currently untested!

Eventually I should add `IntegratedBC`... but not necessary at the moment!

We need more graphs... in particular: how many total tests are run (not just how many passed) and anything else we can think of (number of applications tested per week...

It doesn't look like a branch page (like https://www.moosebuild.org/branch/1298/ ) autoupdates. It would be nice to be able to leave my browser there and have new events come in automatically.

enhancement

For repeat offenders (like myself!) it would be nice for the Valgrind target to remain "yellow" on GitHub for pull requests until someone activates and it runs and passes. Since...

enhancement