Fribbels
Fribbels
[Feature] Tool to calculate # of days / # of runs of a cavern to farm an upgrade to each relic relic
https://github.com/IceDynamix/est-tbp
[Feature] Tool to calculate # of days / # of runs of a cavern to farm an upgrade to each relic relic
Holding on to this one for UI design. Gotta figure out placement
[Feature] Tool to calculate # of days / # of runs of a cavern to farm an upgrade to each relic relic
Putting into low priority queue since DPS scoring is more accurate than substat scoring, need to reimagine this to account for combat score
Possibly toggle a full width row for this: https://www.ag-grid.com/angular-data-grid/full-width-rows/
Hi @Kamii0909 I appreciate the feedback! I agree the optimization system needs an overhaul - the project is still young and we could use a hand in designing the api....
There's a lot of backlog tasks related to this one that we could use help with: https://github.com/fribbels/hsr-optimizer/issues/153 https://github.com/fribbels/hsr-optimizer/issues/115 https://github.com/fribbels/hsr-optimizer/issues/41 https://github.com/fribbels/hsr-optimizer/issues/8
Emma's working on a prototype of this project in rust
#167
Released in https://github.com/fribbels/hsr-optimizer/pull/570
@Garfield550 Hi, would love some help on this! We're working on converting the js into ts in a gradual migration instead of all at once, so I've been going at...