freds72

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Only 1 "bootstrap" file is loaded as a string, the rest is using standard require() and happens to work just fine with the debugger.

that I can understand- thing is, it is something like a 120x slowdown - I cannot understand how my code (?) would trigger that (it works at full speed without...

Most of my games are actually remakes, so not sure what starting off a pico8 "port" will bring? Something like Attack on the Deathstar might be interresting and the code...