fr4nky8oy

Results 13 comments of fr4nky8oy

Amazing, thanks Joe will try this.

Hi Joe, I have tried your code, it works! i can see the parameters now. the only thing i had to add to the script was **static** to private Hv_FM_test_AudioLib...

coolio, I have changed it, no errors, happy times, thanks Joe

thanks Joe, I will try later on. I think if I change the AudioSource reference in the Audio Lib.. (renaming AudioSource to GvrAudioSource) may work. I ll report back.

using UnityEngine; using System.Collections; public class ControlScript : MonoBehaviour { public Hv_OSC_Unity_AudioLib HeavyScript; // Use this for initialization void Start () { } // Update is called once per frame...

@dbaxaudio i followed this https://www.youtube.com/watch?v=NvoPwlZt8_A&t=77s

thanks Joe, I checked all examples already, but i dont understand how to implement them in my code controller code :( , do you think you could copy/paste an example...

amazing thanks, will try it now

works great thanks guys, could you pls explain i could implement the -=2 and +=3 Fq changes, instead of setting a fixed float like 320.0f and 340.0f . do i...

i like the first option, i need to research how to implement that thanks!