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An implementation of the Dungeons & Dragons 5th Edition game system for Foundry Virtual Tabletop (http://foundryvtt.com). This work is permitted under the Open Gaming License: http://media.wizards.com...

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- Feat creation with advancement. - Drop those feats during the character advancement and trigger the feat advancement

- Add checkbox for each ability in the ability score improvement to limit the abilities which could be improved by "free" points. - First step to manage feats with ability...

Allows more than one ability to be specified within the spell data for `ItemGrant` and `ItemChoice` advancement types, presenting the player with a choice of abilities if more than one...

feature request
advancement

- Move the spellcasting input to a common template for class and subclass - Add the "needSpellPreparation" field to spellcasting data - Calculate and display the spell preparation limit

The metrics values have never been correct since the system was released. Here they are with the correct values. Translations of books using the metrics system use a simplified version...

Some small pieces of iteration on attack chat cards, and chat cards in general. - Added icon indicators to success and failure styles for roll results and added some high-contrast...

ui
ux

Adds UUIDs to all class features that need to consume uses from another item (channel divinity, ki abilities, metamagic, etc). Also adjusted Monk's deflect missiles to use an inline roll...

compendium content

Uses the new level prerequisite data on feature items when adding a feat using the `AbilityScoreImprovementAdvancement`. This uses the overall character level rather than the specific class level.

feature request