foundryvtt-starfinder
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A community maintained implementation of the Starfinder Roleplaying Game for Foundry VTT.
This comes from the Mechanic Trick "Magitech Officer (Ex)" which states: "When acting as a magic officer (Starfinder Character Operations Manual 148) during starship combat, you can use Engineering in...
Some armour upgrade items expend charges at a specific rate. Some of these will be a passive cost for being powered on, but others are active costs that require an...
In the combat tracker, if you track a resource (HP for example) and if you display an actor resources (Entropic Poll from Vanguard or Stellar Mode from Solarian) the tracked...
“…UPBs have a bulk of 1 per 1,000 UPB.” (Core 233.) Within PC sheet. under Inventory -> UPBs (Right next to Credits). If I have the UPB set to +1,000...
Currently when rolling crit damage, if a bonus effect (like Arc 1d6) is listed with it's damage formula, it will include that in the total damage. Most crit bonus effects...
 This makes using items such as the Null Space Chamber kind of inconvenient, as you cannot easily track how much bulk it is carrying.
Light/Power armor uses the higher bonus of the 2 when both roll. this is working for Energy, but it is using the same armor for Kinetic, even if it's lower....
Posting for a user from discord: (As a Player) trying to implement the DataJockey Archetypes Fast Retrieval Recall Knowledge as Situational Skill bonuses to the different Skills with for example...
When using "Apply Damage" it would be nice to know what damage reduction was applied, and how much damage was ultimately applied to the token. I'd like to have a...
In regards to Weapons (Under Special materials) and the token properties for Damage Reduction. It appears the following are missing: - Magic - Good - Evil - Chaotic - Lawful...