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A declarative and element-based library for creating GUIs on homebrew'd consoles

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Like the 3DS the Wii outputs at 480p, the UI currently is bigger than the screen (for example, the sidebar is cut and only 5 categories show), this should help...

I have added the ability to detect the Wii U's resolution setting and change the resolution accordingly. It's very rudimentary and I haven't really decoupled the hardcoded 1280x720 UI display...