Forrest O.

Results 265 comments of Forrest O.

VIzor.io has something similar with node collapsing: ![vizor-node-collapse](https://cloud.githubusercontent.com/assets/395307/16344409/7051d05a-3a0a-11e6-876f-d608fa1523d3.gif) Filtering would be next-level, maybe only enabled on nodes with > 9 ports or something.

Cool that within the-graph.panChanged you can [change this.pan](https://github.com/the-grid/the-graph/commit/e7c25cf3852c138520598ffa0e10263b19205539#diff-3eb377fe579ef519bf06b5be44927567R300) and return, and it works. Including `pan` bound from the-graph-editor mousewheel and the-graph-map drag.

Need this for svg branch.

I think the more-correct solution is to check the `event.target` **in the keybinding code**, and ignore if it is coming from an input, textarea, contenteditable.

Also reported: https://github.com/techninja/robopaint-mode-spiral/issues/3

### Mode Idea: JavaScript Turtle Graphics I made this JS live coding turtle graphics editor a while ago... http://meemoo.org/blog/2013-02-11-live-code-editor-javascript-to-svg ... With a couple tweaks I think it could be a...

### Hatching editor With pen (and brush) choosing different fills and angles in the creation view, and seeing a preview, would be great. ![moka](https://s-media-cache-ak0.pinimg.com/originals/aa/4f/69/aa4f698ffc7db7d3c2ce1c7a38ea624f.jpg)

@techninja that's my labyrinth! Will help test. https://github.com/forresto/sketch/blob/master/labyrinth-01.paper.js I have the start of [an interactive one](http://sketch.paperjs.org/#S/tVjbbuM2EP0VrovCUqwoF+y2gBu3QNPuQ9FdLLAF+mAbBiONZcUyaVBUEjfrf++QIiXSkpO4QO0HWZwLZ85cOPTzgNENDMaDr2uQyWoQDRKeqveLC/KboBnZUrkikpMNXQMp6N1O5EyuZkzReXVXwHlS5MlasdBK8g2VeUKLYkeWeVHM2Iw9UEHKLU1ylpEJuX5vVqTga/g7T1H7hFz9YFbzf0AxfbBMVEh8Z/BIvnDcN/iE1sQJ5EWgWC+uw4jopWXBubBrYS2tzFlkgj+ihiUtSjBKd5sNSLHDVSkqsCY2rpHJjBH8TJ1tryJyGdbLkbN8GZGrty+fH9FybB3VnB9R37vuqJkrr2ZsWbFE5pyRB3j6i98iRGkZ4O+QPNd8yvGkEgKYgjmo8T6z4TLKEi2H9OncSMFTvOTid5qsAruFUgtFaPRqMaN3hIo1saO4VR5vq3IVGAlD3ZunAFkJZhhnbO85JihL+eZzlWZAAs8tgQbr1KhZAqMtX5JAkBtyGV9/aPidbXrh3B/KviLqJEBH9MdXZM+7+/bp1xngY8EgIwFTUDQ7WEmNzxkKHcpgHRjwmvyPavaI5Cx1UkW/Iab18/u2XuICWKY6gvXTcE4mHR5yjrj0eG+q03FZRXDhlKSjqsR2AzacC2d9qwl6d4TQuBH61hvjRuQ6RB8W/U68qBQyg3GogLQ+26biedfZtLPfxXUNyVFTuph2GDug9gPrgHuSj0edeQnBU0KztziqmPMkqbY5pG638XqUblFxUnDW5AC2IuwwyJUjHZWjIaQHp59IfoO/8DEaeXgp0bpBuVLTfN7byzSnHxxDjXfkBg0g376RduVnfaadHh9X71NH79N/1uuCvLAxbc09q4/gUbuTb5IVnfo65qcbckxTcyw7/EbZwhk//DZGt9virY2s01psDzwq2ZZ5K9fXxlz7utYfGl9/cYz6lSZrHFMqlpKUy7IeRwRN80odujgveQl+hQms8kHFyc/lhu2+Zrtv2e4PUl4fJepwvM1FUkDgx+6ZJBh6EGMyzdtDO0KFzcvcl4iMvWPzPKSqWfCWFxxVDr8DgKHP4KRF2xT2zfC4oqke4qzVxtxnUkK2QUtxW3fAaWNkZyRsFyWkYyexIjOAWqPuCgzC0Kfp4XTsTaojFQ6X5w88j1FcR2/YmB5a0/Xw/L8a7qB53O6TbLZN4dKrMD1HB51poDkN9CHWPQxmUqms54+JO62p5l0TT63FmXyhEl1dh+Xo1KIZ/KXKMem3qibtBKSCOneHBgrOPgq8MwXwoIbVBhE0qrlx+GMAUtRiEPZ0SbNHG2CnHpzZ8V3N2dN1OmOTzS0yeTG5tno2hg1/gK9GInBJNE2bdavS0OuCjJ2NtIR9t13Ph0/jqvk4+8SrEvTtEskW1gM83VTUYhnIz0AFlPJPnlB959AS8VbNxGGsmVvZVAnWDCkUksYubXdA27U0nW0t8IoVp67LTkRR/83BsvrYVO8f6HWoCCAgr8sdinVyIn06Ztrujaa5N8lTTHPuN/2m+bcQC+1Jla57iu/XkZpXn9fq3svIl4ot4azkBcQFz+y8aofVujPk8IgZXP/1cav/+XBz2Bjm/vXwrnlRlLpS2haODC3zL2RY5NlKZgKADUnb3nHrQTS4E0DXOtvLwXg63/8L) (mouse can be wonky).

@techninja That's a gray path drawn over a thicker black path. Is there something in paper or robopaint that could approximate that (stroke the inside and outside of one path)?