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A path tracer written in Go.
tried examples; didn't understand why some did what they did and with apparently no documentation its going to take some serious work to figure out? not being able to read...
Hi, how hard would it be to add a feature for light/shadow baking?
This seems like a very cool project, thanks. As someone incredibly new to the domain, I was trying to play with the examples but it is very exhausting to play...
I tried to add a SphereSDF to the materials example, on the far right, using the same ClearMaterial as the regular Sphere next to it, but the result looks metallic....
Please look at freestyle in blender. Is possible create this same but in go? export for svg and [arrays of points]
Hello. I trying crytek sponza (not dabrovic). And gets these errors. Code ```Go package main // http://graphics.cs.williams.edu/data/meshes/dabrovic-sponza.zip import . "../pt" func main() { scene := Scene{} material := GlossyMaterial(HexColor(0xFCFAE1), 1.5,...
For each cube you do an evaluation on the 8 vertices of the cube. Cubes are adjacent so many vertices will get evaluated up to 8 times - to produce...
Hello. Will support for Intel Embree? As I know they support AVX2/SSE4. I try write binding for Embree if need.
Hey First thank you for this lib and also for your other lib `ln` :) I had great fun playing around with the examples and even build an example on...