focustense
focustense
I'm not sure if this issue is getting much attention, but I wanted to bump it because there's a very old PR, #386, whose title implies that the issue is...
Ran into this and noticed there hasn't been an update in a while, so thought I'd try taking a look. With verbose logging on: > [00:42:11 TRACE Automate] Object list...
P.S. I also tried other hacks like `set_volume(0.0, AudioTween::linear(Duration::ZERO))` and that didn't help either. I wonder if it's just some sort of latency issue when interacting with the `AudioInstance`?
This is apparently still ongoing: - Any levels loaded when the world is first spawned (i.e. starting level and neighbors) load correctly. - Subsequent levels also load, spawn background, entities,...
MREs are not a trivial amount of work for this type of library, but seeing as how the issue seems to periodically reappear, I went to the trouble anyway in...
This is probably because all the relevant settings are stored as a `Date`, and not normalized to UTC. After changing the time zone or switching DST setting, the dates will...