Luke Pacholski
Luke Pacholski
@hiMunhoz hey thanks! I'll review this in a bit!
Thank you for submitting @lightrabbit - it's an interesting solution to get rid of the table, so I'll have to think about it for a little bit and try it...
Hey thanks a lot @cgosorio — I'll look into it!
Oh yeah, the scneario is totally 'valid' from our snake logic point of view - it just feels weird "why can't I turn left when i usually can from this...
Yeah, but I think the particle thing has use beyond our game so makes sense to make it less dependent on knowing some kind of grid and offset. I think...
Yeah sounds good to me. Eventually I'd like to release/offer the particle maker as a standalone thing, so that will be useful. We can make some kinda getPixelsFromGridCoords(x,y) type of...
Okay, I've added this and it works like so... in chat, type `admin resetGame` to fire game.resetGame on the server. We just need to add support for all the other...
Now we've got - admin resetGame - resets the game and respawns snakes - admin cleanupGame - kills all snakes that don't have an associated player
Yeah, probably - we can set a secret phrase or number or something that needs to be a part of the command. We can hide it in an env variable...