husky
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2
issues of
husky
I was wondering if there was any easy way to implement a double buffer for the framebuffer that this crate provides? Forgive me if this seems obvious as I am...
the last two parameters of the exposed `drawTexture` function, that being `textureHeight` and `textureWidth`, seem to actually be opposites of each other (`textureHeight` controls width, `textureWidth` controls height). the following...