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A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

Results 294 MangoHud issues
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If i run a Unity3d native opengl game with mangohud and my desktop resolution is 1920x1080 and the game is also running in 1920x1080 everything works fine. If i change...

opengl

with the flag ![image](https://user-images.githubusercontent.com/71926357/171195263-923e27b9-b171-4cfc-a0c2-91b4a076f26b.png) without ![image](https://user-images.githubusercontent.com/71926357/171195810-4657c9bf-bb32-4cb2-829f-ffdfd5125cb5.png) config: http://ix.io/3Z1d

nvidia 3060ti 5600x arch I noticed it and was able to reproduce only in Dark Souls: Prepare To Die Edition. Especially noticeable with dsfix patch at 60fps. Then stutter happens...

as already reported [here](https://github.com/flightlessmango/MangoHud/issues/748) mangohud is always showing powering throttling (regardless of gpu core and power usage) also temp throttling randomly shows up to every now and then again regardless...

i was wondering if it was possible to change how many lines the hud takes up. example in radeon software you can make all its hud elements span only across...

Hello. Thanks for this nice project. I was able to compile and run the HUD flawlessly on my laptop. I have a project where I actually need to completely customise...

I usually use 2 FPS limits so I can toggle between, these being 0 and 138 so I can cap the frame rate in games that doesn't have a FPS...

Hey! I'm wondering if it's possible to change so MangoHud shows the CPU temperature for CPUTIN instead of Tctl?

Hi, how to add to the GPU load or CPU load another value which displays the highest load that was reached?