Mireille

Results 98 comments of Mireille

The SDL version has been removed from the codebase for now, as it was more and more behind the Qt version in terms of capabilities. For the Qt version there's...

This hack appears to use a custom sound mixer, probably with a different envelope calculation.

Yeah, that seems reasonable! I'll see what I can do.

This is not something I am going to work on in the near future. There are other tasks that take more priority right now, like implementing a proper frontend, fixing...

Can confirm. The code needs to be reworked slightly to use UTF-16 strings.

Ah, some of these options are from the old SDL2 frontend. But due to how the code is shared between the frontends, they're still written out. Sorry about that. **Sync-to-audio**...

I don't really feel comfortable copying Near's shader library. However I'll keep this as a general task to support more shaders, like the typical interpolation filters, in the future.

@minexew I don't see providing this emulator only through libretro so this is a non-solution. Porting to libretro doesn't benefit a dedicated frontend at all. FWIW there already is an...

@hizzlekizzle thanks for the info and of course for the work put into porting the shaders! they definitely look interesting. I will have a more thorough look at them once...

Regression from this commit: https://github.com/fleroviux/NanoboyAdvance/commit/92779c876f287530372b355044e8f9ca8dbf5c8c Ugh, will have to do some more investigation how this is supposed to work.