Julian
Julian
I have this setup using @EsiNikko branch and while it does work somewhat I can probably report the same issue as PpHammer. I spin an object in a circle and...
Over on EsiNikko's and my fork we fixed that texture format issue and a bunch of smaller other issues as well. Additionally to the RGFloat format (which isn't supported on...
the fix mentioned by adamgryu seems to work. Moving m_RenderPass = new DecalRenderPass(); in DecalRendererFeature.cs into the Create() Function resolves the error for me. I actually did not try this...
@StarManta hm I believe the reason it is not working is that you try to clone the repo from Kink3d's github but with adamgryu's commit hash? Which is kind of...
Tokars sample works for me (which I am very happy and thankful about) with URP11 and Unity 2021.1.28. Even URP12 in 21.2 (which is a huge surprise tbh) Setting it...
@Tokars I already discovered your fix, thanks for that too :D. Sorry for asking directly but do you know how to make the "render shadows" toggle work and URP renderer...