Results 12 comments of fl0werD

https://sun9-61.userapi.com/c857232/v857232511/1085e7/g0AdNE96kpw.jpg It's okay without split (just sending by message_begin) Maybe delete split?

> What about lower resolutions? I think it's task to author's plugin.

> Did you measured how many memory wasted fakemeta? Not a little. You can ask SISA for load schedules.

They are same because the default args and your is the same. [https://github.com/s1lentq/reapi/blob/abd47009fbfc7d51d2d3754672bccde80939fd0e/reapi/src/natives/natives_misc.cpp#L1305](url)

@metita check RewardType into cssdk_const.inc. You can block these rewards in AddAccount pre.

> This is suposed to reinitialize counts only to get num? lol The native above recalculate players count for members and also you can put they in your variables at...

@peylight https://dropmefiles.com/1481I

> I have a couple of plugins that utilize CBasePlayerSpawn and CBasePlayerKilled hooks to cache whether a player is alive or dead. Why?

да серьезно а ты че не верил

It's useful for zombie modes, can you add api for 170?