fishstiz
Results
1
comments of
fishstiz
> In 1.21.3, `ServerExplosion#hurtEntities` directly used `Entity#setDeltaMovement(Vec3)` to move entities. In 1.21.4, the wrapper method `Entity#push(Vec3)` is used instead. The issue is that `AbstractWindCharge` overrides `Entity#push(double, double, double)` but does...