Mark Ledford

Results 11 comments of Mark Ledford

Unfortunately I don't have a minimal example to share at the moment but if you have any difficulty reproducing the issue I can try to elaborate or generate an example....

@liabru if you have any consulting hours to spare we'd be happy to pay an hourly rate for you to review the integration of MatterJS in our game as we're...

@liabru thanks for the quick patch! I tested it just now and unfortunately am still seeing the collisionEnd event getting triggered indefinitely after a collision exit. I also noticed CPU...

@liabru I just retested with some additional logging on `collisionStart` and verified it is only getting triggered the one time as expected. Both `collisionStart` and `collisionEnd` occur only once as...

@liabru I created a version of @tropicalpudding example that more matches our use case here: https://codepen.io/fishmongr/pen/mdBQaPP?editors=0011 The good news is that I was able to verify the patch stopped the...

@liabru fix is confirmed! Thank you. I have updated the CodePen above that shows the single collisionEnd is dispatching now. No prob on the priorities. If your bandwidth or priorities...

> Yeah `0.18.0` is only the first release of the new broadphase, initial work was to focus on dynamics first being most important for a physics engine, but will revisit...

Excited for this one to be merged to fix #141

Yes, much needed for playlists. Thanks!

Looks like eventLabel is in a pull request here https://github.com/mickey/videojs-ga/pull/29