jumpy
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Player Select: Last player readying up cannot choose hat in online play (match starts immediately)
Description
In online play, it seems hat is selected after readying up, if the last player hits ready, the lobby transitions to map select before player has opportunity to select hat.
In local play, this is not an issue.
To Reproduce
No response
Expected Behavior
Should move hat select before ready up?
Additional Context
No response
Log Messages
No response
I agree that hat selection should be a step before being ready. I'm going to start work on this if there's no concern about this approach.
@nelson137 go for it, thanks!