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Special tiles

Open erlend-sh opened this issue 2 years ago • 5 comments

There’s a great number of special tiles to be made:

  • Slippery
  • Death spikes
  • Door
  • Mud
  • Some equivalent of water
  • Some equivalent of lava
  • Whirlpool
  • ???

erlend-sh avatar Jul 27 '21 07:07 erlend-sh

Spelunky 2 has a nice underwater trap that I feel could fit Fish Game - Giant Clam - it stays open but when someone steps on its middle it closes almost instantly, crushing everything in it. It could contain powerful weapons to be a risky way of obtaining them, but one wrong move and both the fish and the weapon are crushed. https://youtu.be/aI97n3pvjps?t=112

The same game also had a fitting design replacing the spikes - sharp coral plants obraz

SirGiraffey avatar Jul 27 '21 09:07 SirGiraffey

We can start thinking about adding this, now that we have the new map format. I will be implementing EnvironmentItem in the editor now, which is intended to represent things such as this, as well as sproingers etc.

olefasting avatar Oct 30 '21 02:10 olefasting

Hey! I will claim this, I will use the EnviromentItem as olefasting quoted on the comment above, on a similar manner to the sproinger, I'm just not so sure how the Lava and Water equivalents would work, maybe it could be a tile and not an EnviromentItem, that would open more possibilities when making a map imo.

Zac8668 avatar Mar 08 '22 20:03 Zac8668

Hey! I will claim this, I will use the EnviromentItem as olefasting quoted on the comment above, on a similar manner to the sproinger, I'm just not so sure how the Lava and Water equivalents would work, maybe it could be a tile and not an EnviromentItem, that would open more possibilities when making a map imo.

The EnvironmentItem has been removed from the API and these things are now implemented explicitly. See the sproinger for an example..

olefasting avatar Mar 08 '22 20:03 olefasting

@TekhnaeRaav has a simple clam that he's going to get pushed up today or tomorrow.

zicklag avatar Mar 01 '23 18:03 zicklag