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Item: Hat That Reverses Controls

Open zicklag opened this issue 3 years ago • 3 comments

I was just experimenting with the effect system and made an effect that reversed your controls. Then I though it would be interesting if you had a hat that reversed your controls. We already had a bucket hat, but this one's just a little too big. :slightly_smiling_face:

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It's probably not a good idea, and when there are a lot of hats lying around, you can almost get trapped by them for a second as you keep picking up and dropping the big bucket that reverses your controls, and your fish keeps running back and forth.

Still, if it's anything you guys are interested in, I got it working. :upside_down_face:

zicklag avatar Apr 06 '22 22:04 zicklag

Hah nice! Well hats are generally just an aesthetic, and I don’t see why anyone would want to put on a bucket hat that does this to them 😆 It’s fun though, which counts for a lot in the fish world.

We could add it in like this for testing, and maybe later we’ll come up with a functional upside of this bucket hat. We want such a behavior anyhow in #337 as well, for the squid ink.

erlend-sh avatar Apr 07 '22 07:04 erlend-sh

We want such a behavior anyhow in https://github.com/fishfight/FishFight/issues/337 as well, for the squid ink.

Yeah, that was actually why I made the effect, then I wanted a simple way to test it.

We could add it in like this for testing, and maybe later we’ll come up with a functional upside of this bucket hat.

Oh, maybe it could block attacks from both sides, but only for one attack, at which point it's destroyed, like the turtle shell.

That way it's not too obstructive to the normal gameplay because it doesn't stick around forever.

zicklag avatar Apr 07 '22 14:04 zicklag

Sure, go with that 👍

We’re eventually gonna support body-specific hit detection like with Duck Game’s knight helmet and such, but we don’t support that yet.

erlend-sh avatar Apr 07 '22 14:04 erlend-sh