Matt Firth
Matt Firth
Render sometimes fails if the user has a language pack installed. This is because the lookup for the controls fails and can not be configured correctly. In all cases, the...
Checkbox implemented - will enable/disable editing of name editor State held in frontend connector. Messaging to scene is working. Save/load of state is working.
Support AudioObjects sharing the same AudioTrackUIDs on import. Issue was that the mappings that the scene received from the extension just outlined what AudioTrackUID's have been routed to which channels...
At the moment, the EPS creates a new REAPER media item for each audioTrackUID/AudioObject combo. This means that on export, that sharing is lost and you get multiple tracks for...
If not configured in Scene (i.e, dropdown showing "select language"), the EPS is still creating an audioProgrammeLanguage attribute but with a blank string
There was some code in there to search for them, but we don't do anything with them afterwards. The intention was to at least make these assets available in the...
If you have input plugins and a scene with the input plug-ins having their routing parameter set but NOT routed to the scene in REAPER, then render will take a...
If an AudioObject isn't associated with an AudioContent and AudioProgramme, the EPS just seems to ignore it on import.
Will only use the first instance of an object using the AudioTrackUID
Layout seems to have got messed up at some point. Not a big deal, but just looks a little odd.