firescaleVR

Results 2 comments of firescaleVR

What are you guys thinking of? Separate colliders for head and body, body trails behind head-or not needed, collision with either stops movement of the characterbody from the joystick, collision...

Hmm interesting; it might not be physically accurate when the player is ducking by bending their legs, but I wonder if the visual effect will be good enough. I'm also...