firebase-unity-sdk
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Desktop Deployment
[REQUIRED] Please fill in the following fields:
- Unity editor version: 2019
- Firebase Unity SDK version: 11.6.0
- Source you installed the SDK: .unitypackage (.unitypackage or Unity Package Manager)
- Problematic Firebase Component: n/a (Auth, Database, etc.)
- Other Firebase Components in use: n/a (Auth, Database, etc.)
- Additional SDKs you are using: n/a (Facebook, AdMob, etc.)
- Platform you are using the Unity editor on: Windows (Mac, Windows, or Linux)
- Platform you are targeting: Desktop (iOS, Android, and/or desktop)
- Scripting Runtime: _____ (Mono, and/or IL2CPP)
- Pre-built SDK from the website or open-source from this repo: PreBuilt__
[REQUIRED] Please describe the question here:
It is stated that the desktop version is only for development. Is this going to change or will this always be the case? My application is Windows based and I would like to use firebase. I just need basic features
Hello, any news on this topic? I am interested in this topic as well. I use FIrebase on the mobile platform and it would be great if I could use it also on Desktop and macOS. I tried it and it looks well. Just having trouble running the latest version of Unity Firebase SDK (11.6.0) SDK on older macOS. Is there any limit for the minimal version of macOS? As far as I found, the only limit for macOS mentioned in the release notes is 10.13 (for iOS/Apple platform). Is there any extra limit applied by Firebase C++ SDK or Firebase Unity SDK?
I started looking at AWS amplify instead https://docs.aws.amazon.com/mobile/sdkforunity/developerguide/what-is-unity-plugin.html
On Mon, Dec 18, 2023 at 2:31 AM JanJedlicka @.***> wrote:
Hello, any news on this topic? I am interested in this topic as well. I use FIrebase on the mobile platform and it would be great if I could use it also on Desktop and macOS. I tried it and it looks well. Just having trouble running the latest version of Unity Firebase SDK (11.6.0) SDK on older macOS. Is there any limit for the minimal version of macOS? As far as I found, the only limit for macOS mentioned in the release notes is 10.13 (for iOS/Apple platform). Is there any extra limit applied by Firebase C++ SDK or Firebase Unity SDK?
— Reply to this email directly, view it on GitHub https://github.com/firebase/firebase-unity-sdk/issues/908#issuecomment-1859691380, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAEQPB64L6DPA5YZ4FIBBJ3YJ7WNXAVCNFSM6AAAAAA76MI7FCVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQNJZGY4TCMZYGA . You are receiving this because you authored the thread.Message ID: @.***>
2024 still no news, no official statement.
Hi folks, thanks for taking the interests in our Firebase Unity SDK for desktop. Our support for this is still under beta version. While we can't promise any timelines for this, please feel free to add a thumbs up on the original post so we can monitor this under our radar. Thanks!