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[Bug] Crash Game On Start

Open muzammalmehar opened this issue 4 months ago • 2 comments

Description

I am using Firebase SDKs with Unity 6. Just upgraded Firebase from 12.2.0 to 10.0, but it caused crashes on the screen where Firebase was being initialized, so I downgraded one version to 9.0, which works well.

I think something wrong with this sdk version, needs attention

Reproducing the issue

No response

Firebase Unity SDK Version

12.10.0

Unity editor version

6000.0.37f1

Installation Method

.unitypackage

Problematic Firebase Component(s)

No response

Other Firebase Component(s) in use

No response

Additional SDKs you are using

Admob 10.2.0 Google play games plugin 2.1.0

Targeted Platform(s)

Android

Unity editor platform

Windows

Scripting Runtime

IL2CPP

Release Distribution Type

Pre-built SDK from https://firebase.google.com/download/unity

Relevant Log Output


If using CocoaPods for Apple platforms, the project's Podfile.lock

Expand Podfile.lock snippet

👀 Replace this line with the contents of your Podfile.lock!

muzammalmehar avatar Aug 13 '25 13:08 muzammalmehar