fincs

Results 75 comments of fincs

Might as well add that calling `C3D_FrameSplit()` is necessary before doing any kind of external operation (clear, transfer, etc) to a rendertarget's framebuffer if (and only if) you have previously...

Standard threading APIs (i.e. pthreads, C threads, C++ threads) are all supported on the Switch (except for `detach`-type functionality which is not), so you can refer to any reputable programming...

```c int i = 0; // Make the thread busy while (i < 10000) { i++; } return i * threadNr; ``` This will do nothing, as the compiler will...

Current font should be enough to cover all Western languages using Latin script even with accents (i.e. that would leave Russian, Japanese, Chinese and Korean out). The font system in...

This issue doesn't really belong in nx-hbmenu, because it's just a graphical shell, nothing more. There are a few components which would need to work together in order to set...

1) Changing the clock frequency of the CPU outside of their normal parameters established by Nintendo is neither recommended nor supported by us. 2) nx-hbmenu currently renders its interface purely...

Can you try with normal vanilla Atmosphère, without 3rd party additions?

Support for new-style heap allocation is under consideration, however there are still problems we need to solve, such as the fact that it is not available on kernels older than...

Yes it does. However we cannot have hbloader unconditionally use it regardless of system version, because it would break compatibility with the official kernel on old system versions. We've also...

I mean the fact that we'd have to remove usage of svcSetHeapSize in favor of dynamically resizing heap using PhysicalMemory SVCs. Currently it is using the old approach of reserving...