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Standalone library for TrueType font tessellation. Allows to load ttf-file and convert its glyphs to 2D or 3D mesh objects without rasterization.

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Currently the shading model is Flat. @fetisov

Hi Sergey Fetisov Thank you for sharing this great code. I am wondering how to convert 2byte txt into STL with your code. It seems that the code use char(one...

Hello, on some .ttf format fonts, when opening a file, the error “invalid file or table checksum” occurs. For example, there is such an error with the Roboto Black 900...

Hello, I have been using ttf2mesh for rendering text in my application, and I have encountered a challenge with the text positioning due to the lack of kerning support. Kerning...

@fetisov Is it possible to create geometry for outline only rather than the complete font , if not do you have any plans for doing that ?

The signature of ttf_outline_evenodd is ``` bool ttf_outline_evenodd(const ttf_outline_t *outline, const float point[2], int subglyph_order) ``` I noticed that ttf_outline_evenodd_base is calling ttf_outline_evenodd_base only for x component ``` int res...

Tested on Korean ttf file. "나뭇가지L.ttf"