Felipe Espinoza
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Felipe Espinoza
this on its own means a lot of refactoring for the app itself. another alternative would be to use layers instead, as far as i understand this is the approach...
on our app we got the same crash... it's not that frequent 3 times so far, and with iPhones 6s exclusively (at least for now)
Hey @Krisiacik it depends on which version of CocoaPods you are using, cocoa pods 1.5.0 has issues with playgrounds (https://github.com/CocoaPods/CocoaPods/issues/7689) and depending the set up of your project, you may...
addressed in https://github.com/ProjectDent/LinkLabel/pull/2