Frederik De Bleser

Results 185 comments of Frederik De Bleser

Hi, Thanks for trying out! Ideally, could you try running it in gdb? If it's build with debug symbols it should give you a good stacktrace ``` gdb frequensea r...

@itdaniher this seems to be an error with loading the model. Are you executing from the correct directory? I always start up frequensea from the `build` directory.

Thanks! Good luck and let me know if you get it to work (or if there are any issues).

Thanks! What backtrace do you get on the FFT example?

The shaders in the `fft.lua` example mention `#version400`, which require [OpenGL 4.0](https://en.wikipedia.org/wiki/OpenGL_Shading_Language#Versions). You could try changing them to `#version 150`, which is supported on OpenGL 3.2. It's weird that it...

I just tried backporting the shader code to OpenGL 3.2. However, it's not so simple, as the `layout` specifiers in the shader are needed for frequensea to figure out where...

VM, as in, virtual machine? You probably have an issue with OpenGL drivers. Is there other software that works with OpenGL 3 drivers? For example, does Blender work in the...

It seems you're missing a dependendency related to X11. The weird thing is, pkg-config should take core of the dependency issue. Could you sohw me the output of `pkg-config --cflags...

The GLFW3 package is required: we use it to open windows, read keystrokes, etc. in a cross-platform way. Could you try installing it? My Ubuntu installation doesn't have it in...

Unfortunately I can't test this since I don't have an AMD machine. The weird thing is that GLFW3 is a cross-platform layer specifically made to be compatible across a wide...