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A rule based addressable asset importer

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Unity Addressable Importer

A simple rule-based addressable asset importer. The importer marks assets as addressable, by applying to files having a path matching the rule pattern.

Table of Contents

  • Install Package
    • Install via OpenUPM
    • Install via Git URL
  • How to Use
  • Contributors ✨
  • Media

Install Package

Install via OpenUPM

The package is available on the openupm registry. It's recommended to install it via openupm-cli.

openupm add com.littlebigfun.addressable-importer

Install via Git URL

Open Packages/manifest.json with your favorite text editor. Add the following line to the dependencies block.

    {
        "dependencies": {
            "com.littlebigfun.addressable-importer": "https://github.com/favoyang/unity-addressable-importer.git"
        }
    }

Notice: Unity Package Manager records the current commit to a lock entry of the manifest.json. To update to the latest version, change the hash value manually or remove the lock entry to resolve the package.

    "lock": {
      "com.littlebigfun.addressable-importer": {
        "revision": "master",
        "hash": "..."
      }
    }

How to Use

See usage

Contributors ✨

Thanks goes to these wonderful people (emoji key):


Favo Yang

💻

AlkisFortuneFish

💻

Danilo Nishimura

💻

K-Dark

💻

caochao

💻

Haruki Yano

💻

Edwin Lyons

💻

Mefodei

💻

Giuseppe Toto

💻

Laicasaane

💻

JVince

💻

Nick Mok

🐛

KarolGu

🐛

This project follows the all-contributors specification. Contributions of any kind welcome!

Media

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