Luca Talevi

Results 25 comments of Luca Talevi

> Good catch, would need to be implemented differently though. Currently this clears all 2-vertex faces from the mesh, even if they are somewhere else in the model. So this...

Can't replicate it from 4.2 beta 4, both in this project with all content transferred in a subfolder and in my personal project folder structure.

> @farfalk Were you able to get this working yet? I have the same problem as you, trying to setup Google Translate, and no clear indication what the "config key"...

Is there any update on this? I'm trying to implement this approach https://youtu.be/LAopDQDCwak in Godot - but the impression I get from this issue and other related ones is that...

> > Is there any update on this? I'm trying to implement this approach https://youtu.be/LAopDQDCwak in Godot - but the impression I get from this issue and other related ones...