Luca Talevi
Luca Talevi
I'm having this issue as well. VERY annoying flickering between the default windows cursor and the cursor shape intended for canvas (cross) or for buttons (pointing hand) It doesn't happen...
Hi, I'm using the latest version (1.20.1) deployed in a docker container, and the Discord Webhook events seemingly don't get sent at all. I tried using a requestbin endpoint as...
@zorbathut thank you for the ping! I agree with everything you wrote. Can't speak for the code unfortunately. Will try to understand how to test this PR, it's a first...
> Would have noticed them if they were listed in the original PR 🙂, or if OP had linked to them instead No worries! Luckily we're a nice community, so...
> I did look through the proposals for anything that matched but didn't see it through skimming - unfortunately there aren't great keywords, "log" gives a huge number of results...
Is this going to be considered in time for 4.3 stable? If not, what's blocking it? Are there other logging-related issues or PRs that need to be managed together with...
In addition to what RedMser asked, how does this relate to https://github.com/godotengine/godot/pull/87576 ?
This is a **Draft** because: 1. slows down A LOT with some meshes 2. in some cases it fails to select foreground faces Check video below for an example of...
Both issues are solved with the latest commit. I still think performance could be improved a bit more, but there's already no comparison with the previous version. On my machine,...
@JannisX11 is this interesting to you? If so, do you have any hint about how to proceed in terms of performance?