PEIGNAULT Laurent
PEIGNAULT Laurent
Same here : https://github.com/kijai/ComfyUI-DiffusersStableCascade/issues/6#issuecomment-1947101857
I can install accelerate with `pip install git+https://github.com/huggingface/accelerate` Now when running a prompt I got : ``` Error occurred when executing DiffusersStableCascade: BFloat16 is not supported on MPS ```
With my MacBook Pro 15' 2016, switching to intel graphic for "prefer gpu" resolve the problem. Games are using Radeon 460HD in game...
Params don't go to the right place, I have to put it manually.... Not sure if It must be used in text 2 img or img 2 img... trying both...
+1 Cannot get class 'GitPlugin'. Received a nullptr VCS extension instance during construction.
I thanks, but it's not possible to disable the plugin because it's not possible to activate it 😅 From the the instruction manual: _Note: you do NOT need to manually...
Already done + remove .git, .gitignore in case ... nothing in app_userdata (i'm on Mac with Godot 4.1.2)
> Looks like the plugin adds itself into the project settings, but doesn't get removed afterwards. It needs to be done manually from Project settings > Version control. Seems, we...
Hi, same for me with Mac M1 Ultra. Ventura 13.3.1 As @kalenpw said " After setting Project Settings > Rendering > Threads > Thread Model > [Single-UnSafe, Single-Safe, Multi-Threaded] on...